Awesome World Model Hub Papers · Datasets · Projects
← Back to papers

What You Think is What You See: Driving Exploration in VLM Agents via Visual-Linguistic Curiosity

arXiv 2026 49 method

TLDR

GLANCE uses discrepancy between linguistic world model predictions and visual observations as intrinsic curiosity to drive exploration in VLM agents.

Reasoning

Strengths include a novel integration of curiosity-driven exploration with VLM world models to address sparse-reward tasks. Weaknesses: the approach is limited to VLM agents and may require further validation across diverse environments.

Read-first score

Read-first score 49, weighted from topical fit, citation, graph, method, reproducibility, and recency signals. Original total remains 39.

Recency 6%
100

Uses a gentle age decay so recent papers surface without erasing older foundations. 2026

Citation impact 18%
71.4

Uses OpenAlex-shaped citation metadata as a bibliometric attention signal, separate from paper quality. citation_normalized_percentile=0.71417748

Topical relevance 29%
55.7

Uses existing LLM keyword relevance scores normalized to 0-100. world model,world simulator,generative world model,interactive world model,video world model,world dynamics prediction,model-based reinforcement learning world model

Methodology quality 18%
50

Screens visible abstract and analysis fields for experiment, dataset, baseline, metric, and limitation evidence. markers=experiment

Reproducibility 18%
30

Screens links and visible text for paper, code, dataset, artifact, and repository signals. pdf=True; code=False; dataset=False; markers=none

Citation velocity 12%
0

Citation velocity estimates citations per publication-year to reduce old-paper bias. velocity=0.00

Field roles

FrontierBridge

Rank sensitivity

Stability: volatile; rank range: 268.

Keyword Scores

world model
9
world dynamics prediction
7
model-based reinforcement learning world model
7
interactive world model
6
world simulator
5
generative world model
3
video world model
2

Deep Analysis

Innovations

  • GLANCE framework that unifies reasoning and exploration by grounding the agent's linguistic world model into stable visual representations of an evolving target network
  • Using the discrepancy between linguistic prediction and visual reality as an intrinsic curiosity signal within reinforcement learning to drive exploration
  • Aligning 'what the agent thinks' with 'what the agent sees' as a key principle for solving complex or sparse agentic tasks

Methodology

GLANCE employs a VLM agent with a linguistic world model (via CoT reasoning) and an evolving target network that provides stable visual representations. The discrepancy between the agent's linguistic predictions and the actual visual observations is used as an intrinsic curiosity reward in a reinforcement learning framework, steering the agent to explore areas where its internal model is uncertain. The method is evaluated on a series of agentic tasks with sparse rewards.

Key Results

GLANCE effectively drives exploration in sparse-reward tasks, demonstrating that aligning linguistic predictions with visual observations is key to solving complex agentic tasks.

Tags

visual-language modelscuriosity-driven explorationworld modelingreinforcement learningsparse-reward tasksembodied agentsAI