RLVR-World: Training World Models with Reinforcement Learning
TLDR
RLVR-World uses reinforcement learning with verifiable rewards to optimize world models for transition prediction metrics, improving language and video models across diverse domains.
Reasoning
The paper presents a novel framework (RLVR) that directly optimizes world models for task-specific metrics like accuracy and perceptual quality, moving beyond standard MLE. Strengths include clear methodology and demonstrated gains in multiple domains (text games, web navigation, robot manipulation). Weaknesses include reliance on tokenized sequences and verifiable rewards, which may limit applicability to continuous or unverifiable settings.
Read-first score
Read-first score 70.4, weighted from topical fit, citation, graph, method, reproducibility, and recency signals. Original total remains 60.
Field roles
Rank sensitivity
Stability: volatile; rank range: 179.
Keyword Scores
Deep Analysis
Innovations
- Using reinforcement learning with verifiable rewards (RLVR) to directly optimize world models for task-specific metrics like accuracy or perceptual quality, instead of standard MLE.
- Formulating world modeling as autoregressive prediction of tokenized sequences and evaluating metrics of decoded predictions as verifiable rewards.
- Unified framework applicable to both language- and video-based world models across diverse domains.
Methodology
RLVR-World uses reinforcement learning with verifiable rewards to train world models. The world model is formulated as an autoregressive predictor of tokenized sequences, and rewards are computed based on metrics (e.g., accuracy, perceptual quality) of the decoded predictions. The framework is evaluated on language- and video-based world models across text games, web navigation, and robot manipulation, comparing against standard MLE training.
Key Results
RLVR-World achieves substantial performance gains on both language- and video-based world models across domains including text games, web navigation, and robot manipulation.