Omni-WorldBench: Towards a Comprehensive Interaction-Centric Evaluation for World Models
TLDR
Omni-WorldBench evaluates world models' interactive response in 4D settings using a prompt suite and agent-based metrics, revealing limitations across 18 models.
Reasoning
The paper addresses a critical gap in evaluating interactive response for world models, offering a comprehensive benchmark with a prompt suite and agent-based metrics. However, it is limited to video-based paradigms and lacks explicit details on real-world dataset composition.
Read-first score
Read-first score 68, weighted from topical fit, citation, graph, method, reproducibility, and recency signals. Original total remains 54.
Field roles
Rank sensitivity
Stability: volatile; rank range: 146.
Keyword Scores
Deep Analysis
Innovations
- Proposes Omni-WorldBench, a comprehensive benchmark specifically designed to evaluate interactive response capabilities of world models in 4D settings.
- Introduces Omni-WorldSuite, a systematic prompt suite spanning diverse interaction levels and scene types.
- Introduces Omni-Metrics, an agent-based evaluation framework that quantifies world modeling capabilities by measuring the causal impact of interaction actions on final outcomes and intermediate state evolution trajectories.
Methodology
The benchmark comprises two key components: Omni-WorldSuite (a prompt suite) and Omni-Metrics (an agent-based evaluation framework). It evaluates 18 representative world models across multiple paradigms using these components to measure interactive response capabilities.
Key Results
Extensive evaluations of 18 world models reveal critical limitations of current world models in interactive response, providing actionable insights for future research.