MetaWorld: Scaling Multi-Agent Video World Model from Single-view Video Data
TLDR
MetaWorld scales multi-agent video world models from single-view videos using monocular decomposition and cross-attention alignment.
Reasoning
Strengths: Novel framework addressing data scarcity and world state alignment for multi-agent video world models. Weaknesses: Abstract incomplete, no explicit real-world validation or empirical results mentioned.
Read-first score
Read-first score 58.6, weighted from topical fit, citation, graph, method, reproducibility, and recency signals. Original total remains 49.
Field roles
Rank sensitivity
Stability: volatile; rank range: 441.
Keyword Scores
Deep Analysis
Innovations
- Monocular World-State Unrolling (MWSU) to decompose single-view video into ego-motion and subject trajectory, extracting synchronized multi-agent motion data without multi-camera setups.
- Subject-Aware World Generator for appearance-driven simulation conditioned on per-agent identity images.
- World-State Alignment (WSA) using per-frame inter-branch cross-attention at every transformer layer of video DiT to enforce static and dynamic consistency across views.
Methodology
MetaWorld uses single-view videos as input. It first applies Monocular World-State Unrolling (MWSU) to decompose the footage into camera ego-motion and subject spatial trajectory, extracting multi-agent motion data in a shared 3D space. Then, a Subject-Aware World Generator generates visual content conditioned on per-agent identity images. Finally, World-State Alignment (WSA) synchronizes the denoising process of two video DiT branches via per-frame inter-branch cross-attention to ensure geometric and motion consistency across egocentric views.
Key Results
Extensive experiments demonstrate that MetaWorld achieves superior cross-view consistency and identity fidelity compared to existing approaches.