EvolvingWorld: An Open-Schema Framework for Co-Evolving Role-Play Agents and World Model in Interactive Literary World
TLDR
EvolvingWorld introduces an open-schema framework for co-evolving characters and world models in interactive literary simulations, with a dataset and evaluation protocol.
Reasoning
The paper presents a novel approach to long-horizon literary simulation with an LLM-based world model, supported by a substantial dataset and multi-dimensional evaluation. However, its focus on text-based literary worlds limits relevance to video or reinforcement learning applications.
Read-first score
Read-first score 43.2, weighted from topical fit, citation, graph, method, reproducibility, and recency signals. Original total remains 35.
Field roles
Rank sensitivity
Stability: volatile; rank range: 531.
Keyword Scores
Deep Analysis
Innovations
- Long-horizon co-evolution of characters and world with persistent state updates across interactions.
- Open-schema framework that avoids fixed schemas, enabling simulation across diverse literary worlds.
- Dual-module architecture: Character Agent for multi-agent role-play and profile evolution, and LLM-based World Model for global and entity-level state management.
- Formulation of 7 trainable tasks for scene initialization, interaction generation, and state update, supporting supervised learning.
- Benchmark dataset from 57 books with 138,596 training samples and 222 test snapshots, plus trajectory-level LLM-as-Judge evaluation with 10 dimensions and 20 metrics.
Methodology
EvolvingWorld consists of a Character Agent for multi-character role-play and persistent profile evolution, and an LLM-based World Model for maintaining global and location/entity-level states and driving scene progression. The framework defines 7 trainable tasks for scene initialization, interaction generation, and state update, trained on a dataset of 138,596 samples from 57 books. Evaluation uses a trajectory-level LLM-as-Judge protocol with 10 dimensions and 20 metrics.
Key Results
EvolvingWorld improves long-horizon simulation by maintaining persistent, coherent character and world development over time.