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DreamSmooth: Improving Model-based Reinforcement Learning via Reward Smoothing

ICLR 24 2024 43.6 method

TLDR

DreamSmooth improves model-based RL by smoothing reward predictions, achieving state-of-the-art on sparse-reward tasks.

Reasoning

The paper addresses a clear bottleneck in MBRL (reward prediction) with a simple, intuitive method. Strengths include strong empirical results on standard benchmarks; weaknesses are that the method's novelty is limited to reward smoothing and it does not introduce new world model architectures.

Read-first score

Read-first score 43.6, weighted from topical fit, citation, graph, method, reproducibility, and recency signals. Original total remains 25.

Recency 8%
75.1

Uses a gentle age decay so recent papers surface without erasing older foundations. 2024

Methodology quality 25%
60

Screens visible abstract and analysis fields for experiment, dataset, baseline, metric, and limitation evidence. markers=benchmark

Topical relevance 42%
35.7

Uses existing LLM keyword relevance scores normalized to 0-100. world model,world simulator,generative world model,interactive world model,video world model,world dynamics prediction,model-based reinforcement learning world model

Reproducibility 25%
30

Screens links and visible text for paper, code, dataset, artifact, and repository signals. pdf=True; code=False; dataset=False; markers=none

Field roles

Candidate

Rank sensitivity

Stability: volatile; rank range: 248.

Keyword Scores

model-based reinforcement learning world model
8
world model
5
world dynamics prediction
4
generative world model
3
world simulator
2
interactive world model
2
video world model
1

Deep Analysis

Innovations

  • Identifying reward prediction as a bottleneck in model-based reinforcement learning, especially for sparse rewards
  • Proposing DreamSmooth, a simple yet effective reward smoothing approach that predicts temporally-smoothed rewards instead of exact rewards
  • Achieving state-of-the-art performance on long-horizon sparse-reward tasks in both sample efficiency and final performance

Methodology

DreamSmooth modifies the reward prediction component of a model-based RL agent to predict a temporally-smoothed reward rather than the exact immediate reward. The approach is evaluated on long-horizon sparse-reward tasks and standard benchmarks (Deepmind Control Suite, Atari) against prior MBRL methods, measuring sample efficiency and final performance.

Key Results

DreamSmooth achieves state-of-the-art performance on long-horizon sparse-reward tasks in both sample efficiency and final performance, while maintaining performance on common benchmarks such as Deepmind Control Suite and Atari.

Limitations

  • The paper does not explicitly discuss limitations, but potential issues include sensitivity to the smoothing hyperparameter and reliance on the quality of the learned world model
  • The method's effectiveness may vary across different reward structures not tested in the benchmarks

Tags