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Deform360: A Massive Multi-view Visuotactile Dataset for Deformable World Models

arXiv 2026 46.5 benchmark

TLDR

A large-scale multi-view visuotactile dataset for evaluating deformable object world models, comparing 2D video and 3D particle approaches.

Reasoning

The paper's strength lies in its massive real-world dataset and systematic comparison of world model paradigms, but it is limited to deformable objects and only provides a preliminary robot planning demonstration rather than a full method.

Read-first score

Read-first score 46.5, weighted from topical fit, citation, graph, method, reproducibility, and recency signals. Original total remains 43.

Recency 6%
100

Uses a gentle age decay so recent papers surface without erasing older foundations. 2026

Methodology quality 18%
90

Screens visible abstract and analysis fields for experiment, dataset, baseline, metric, and limitation evidence. markers=analysis,benchmark,dataset,evaluation,metric

Topical relevance 29%
61.4

Uses existing LLM keyword relevance scores normalized to 0-100. world model,world simulator,generative world model,interactive world model,video world model,world dynamics prediction,model-based reinforcement learning world model

Reproducibility 18%
38

Screens links and visible text for paper, code, dataset, artifact, and repository signals. pdf=True; code=False; dataset=False; markers=dataset

Citation impact 18%
0

Uses OpenAlex-shaped citation metadata as a bibliometric attention signal, separate from paper quality. cited_by_count=0

Citation velocity 12%
0

Citation velocity estimates citations per publication-year to reduce old-paper bias. velocity=0.00

Field roles

FrontierMethodology anchor

Rank sensitivity

Stability: volatile; rank range: 576.

Keyword Scores

world model
10
world dynamics prediction
9
video world model
8
world simulator
5
generative world model
4
model-based reinforcement learning world model
4
interactive world model
3

Deep Analysis

Innovations

  • Large-scale multi-view visuotactile dataset (Deform360) with 198 objects, 1,980 sequences, 215 hours, 41 cameras, and bimanual tactile grippers
  • Novel markerless visuotactile 3D tracking pipeline for extracting dense geometry and motion
  • Systematic comparison of 2D video models and 3D particle models for deformable world modeling
  • Benchmark and insights into trade-offs between structural priors and scalability

Methodology

Deform360 dataset collected with 41 surround-view cameras and bimanual tactile grippers across 1,980 interaction sequences of 198 daily objects. A markerless visuotactile 3D tracking pipeline extracts dense geometry and motion. State-of-the-art 2D video and 3D particle world models are evaluated on this data, and a robot planning task demonstrates real-world applicability.

Key Results

The evaluation reveals trade-offs between 2D video models and 3D particle models regarding structural priors and scalability. A preliminary robot planning demonstration shows the dataset's potential for real-world deformable object manipulation.

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